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Proton Persil: v1.2 available 2008-12-05

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Proton Persil: v1.2 available 2008-12-05 - Page 4 Empty v1.2 out: 2008-12-05 - for real now

Post  Tomte Fri Dec 05, 2008 6:13 pm

Ok, I hope this one sticks.
Compared to last night, I changed nothing in the .car apart from some housekeeping.
Version 1.2 is now up at Legacy:
Ariel Atom v1.2
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Post  DonaemouS Sun Dec 07, 2008 12:46 pm

i just get a lap on monaco and Atom. If you hit the pool right turn kerb, the car flip on herself... Shocked
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Post  Tomte Fri Aug 21, 2009 7:57 am

well well, I finally worked on the Atom again.

What always bugged me about the setup was the always present understeer. The front was just not responsive enough, the rear too stable.

I hope I have changed that somehow with the current beta. The front should bite just a little bit better with the rear being a tad more loose. I hope it's also a bit less distubed by curbs, but I'm not too certain about that.

Still, the 1.3 beta doesn't like all the tracks, Watkins is tricky at places.

I'd like to have some comments especially from keyboard players, as I've set up this version mainly on the wheel. I think the Atom reponds quite well to stabilizing corner entry with the throttle, but I found that downshifting at corner entry is deadly, as can be downshifts in mid corner.
This is probably due to the raised rear wheel friction.

Finally, Ariel Atom v1.3b.car.zip
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Post  Tomte Tue Aug 25, 2009 4:46 am

Don't shout, and not all at the same time...
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Post  alphonse Tue Aug 25, 2009 4:50 am

Gawd,

NOISE IN HERE!

i downloaded the testversion but forgot to test it.
will do that this evening and hopefully feedback you then...

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Post  alphonse Tue Aug 25, 2009 1:44 pm

Tested it!

As i am neither used to express myself in car-jargon nor i know it, i just describe my feelings.

The Beta-Ariel is much harder to control than the "original". I tend to loose it often, as the rear is moving in every single curve and braking is harder to control.
It turns nicely into curves and you can even slide once you get the hang of it - but its definitely harder to control.

Therefore i did many mistakes on my testdrive with the beta that i dit not with the "original".

I dont know whether it was intended to have a car to be handled harder to achieve an equilibrium with the ktm.
I like the current version better than the beta, though.

Hope you get more input - as this is just me...

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Post  Tomte Tue Aug 25, 2009 5:44 pm

Yes, the beta is more difficult at corner entry, but I had the impression that the current release is just a bit too easy.
I'm also not convinced that the beta is the best I can do.

Thanks for having a lok at this, you confirmed what I feared.
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