Virginia Intl Raceway beta
+8
Valentin K
A-rod
alphonse
DonaemouS
djpimley
Fuglz
Tomte
Kenners
12 posters
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Re: Virginia Intl Raceway beta
I can't say for sure if their performance goes beyond the car's parameters, but I wouldn't be surprised based on the evidence of the AI-controlled car's inertia, which is very different from human-controlled cars. If you tussle with or ram into an AI car, it's obvious that something is different.Kenners wrote:Can Redline drive the AI cars beyond the limits of the .car files, somehow?
djpimley- Veteran
- Number of posts : 691
Registration date : 2008-08-28
Re: Virginia Intl Raceway beta
Sometimesdjpimley wrote: If the AIs are terrible, of course there is no challenge, but if they are so good that it's impossible to catch them, what is the point of racing against them?
- there are no other SIM players *sniff*
- but I am lonely at home *doublesniff*
- and/or I am bored and unable to focus on duties or reading a book *uaahh*
Then: I activate the total aggressive AI crowd. *hehe*
I use a mix from slow to fast cars for the AI's and a middle fast for myself. So I can overtake or lap some while others drive away ...
The best performance the AI show on Laguna Seca imho - I would love Monaco would have a similar AI behavior ...
Tuktuk- Veteran
- Number of posts : 205
Age : 61
Location : Berlin, Germany
Registration date : 2008-08-29
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