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In the beginning ...

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Post  djpimley Wed Sep 10, 2008 6:07 pm

JW Barto wrote:Ambrosia, you listening?
More chance of them listening / reading your message if you post it on the ASW forum instead of Leo's secret den. Wink
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Post  See Flat Wed Sep 10, 2008 7:07 pm

And I'm pretty sure we the majority of us dont care about an iPod touch/iPhone arcade game. Dont get me wrong, I'm one of the few who does not have a grudge againts ambrosia, I think I really got my money's worth out of this game but arcade games with cannons, power ups and turbo boosts have nothing to do with racing.

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Post  Tuktuk Wed Sep 10, 2008 8:46 pm

Arcade games can also be racing games. Maybe someday there will be a sim racing game for the iPhone too.

But to the beginning: The first racing/arcade/sim-game I remember was a black background, two white lines to the left and right. The goal was to keep between ... Was fun anyway.

(posting sent with my iPhone lying in my bed)

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Post  Tuktuk Sat Sep 13, 2008 1:33 pm

Today THE simulation of Macintosh simulations is released for the iPhone/iPdod Touch: X-Plane 9.0 by Laminar Reesearch:

http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=290619945&mt=8

It's absolutely fantastic. 6.2MB only, EUR 7,99. Unbelievable. Fluid, perfect steering, great graphic.

(For those which are interested in only)

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